Xcode 4 Find Dsym File
Hard-core Method to Symbolicate in iOS. But it works for Xcode 4.x). If you can't find it. Alongside with the binary submitted to app store and the.dSYM file. Xcode: Stop Running App if applicable (Command +.) Xcode: Clean Product (Shift + Command + K) Xcode: Build Product (Command + B) Xcode: Open Log Navigator (Command + 7) to find your projects.app.dSYMpath.* Log: Find entry for Generating ProductName.app.dSYM. Log: Click the icon on right side of entry for more info. *alternatively you can use the Project Explorer to find the dSYM file by clicking onto the Derived Data arrow and go to Products/-iphoneos/.
Iphone 4 Find My Iphone
Samsung Note 4 Find My Phone
Makes sure the NewRelicAgent.framework is in the same folder as your project. If this doesn't work, try the instructions provided by: I actually had this same problem at one point when first trying to add this post build script. It turned out that the newrelicpostbuild.sh script was not copied over by adding the agent to the project. If you expand the downloaded NewReliciOSagent, and the NewRelicAgent.framework Versions A Resources, you should see the newrelicpostbuild.sh there. Copy that script into the 'Supporting Files' portion of your project. Do you still get build failures after doing this?
Xcode Online
I also encountered this issue, and resolved it by explicitly adding the script to the Xcode project as you've suggested (it needs to be added to the app's target to work, not only simply added to the Xcode project). But then I came across this forum post: Here you wrote: 'Make sure you aren't copying the newrelicpostbuild.sh file in your target's 'Copy Bundle Resources' phase. This script doesn't need to be included in the resources of your app. Virtual cd v10 torrent. ', which directly contradicts the suggestion in this thread. I haven't submitted an app with the build script to Apple yet so I haven't encountered the issue yet myself, but this is a concern! Is there any other way for Xcode to find the build script without adding it explicitly to the Xcode project and app target?